Introduction to XR Development
Self / Workshop
A hands-on workshop series covering Unity XR development for Meta Quest and Apple Vision Pro, from project setup to shipping a spatial app.
Workshop Overview
A 6-session workshop series introducing developers to XR development with a focus on shipping something real. All sessions are project-driven — attendees leave with a working prototype.
Sessions
- XR Landscape — headsets, APIs, and platform comparison
- Unity Setup for XR — project templates, XR Plugin Manager, input system
- Hand Tracking & Interactions — Meta Hand SDK, Apple Vision Pro gestures
- Spatial UI — building 3D UIs that feel natural in space
- Performance Optimization — foveated rendering, draw calls, profiling
- Shipping — App Lab, TestFlight, and publishing checklist
Materials
All slides, starter projects, and resources are publicly available via the syllabus link.